Blender EEVEE基于屏幕的全局光照插件
data:image/gif;base64,R0lGODdhAQABAPAAAP///wAAACwAAAAAAQABAEACAkQBADs=|https://www.aboutcg.com/wp-content/uploads/2020/08/333.jpg|https://www.aboutcg.com/wp-content/uploads/2020/08/Screen-Space-Global-00_00_2520200831-102904-790x444.png|https://www.aboutcg.com/wp-content/uploads/2020/08/Screen-Space-Global-00_00_0120200831-102900-790x444.png
Blender Eevee的屏幕空间全局照明附加组件免责声明 :镜面反射组件中的World / HDRI照明在对象反射之间未正确处理,并提供了反转的颜色 。该插件ab)使用具有材质节点的内置屏幕空间反射的关键词阅读:cs2 case